Job Description:
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Apple’s Interactive Media Group (IMG) provides the media and graphics foundation across all of Apple's innovative products, including iPhone, iPod touch, Apple TV, iTunes, and Mac OS X, as well as professional and consumer applications from
Final Cut and Aperture to iLife and iWork. Combining cutting-edge software techniques with next-generation hardware, IMG takes the media experience to the next level with core technologies such as QuickTime, OpenGL, OpenCL, Core Audio, Quartz Composer, Core Video, Core Animation, and more.
The GPU Software team within IMG is looking for a top-notch, driven, and dedicated engineer to work embedded graphics performance analysis, optimization, and application support.
Outstanding experience with GPU and CPU performance optimizations
Experience with embedded systems a plus
Experience with parallel and asynchronous processing a plus
Systems engineering experience or low-level hardware experience a plus
Knowledge of OpenGL and OpenGL ES a plus.
Knowledge of Core Animation, UIKIt, Core Graphics and iPhone programming a plus
Experience with application user interface programming, scene graphs, and graphics rendering models a plus.
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